ravine /atlas/ en New ATLAS games festival highlights experiences that make you say "Whaaat!?" /atlas/2018/09/14/new-atlas-games-festival-highlights-experiences-make-you-say-whaaat New ATLAS games festival highlights experiences that make you say "Whaaat!?" Anonymous (not verified) Fri, 09/14/2018 - 12:55 Categories: News Tags: bethancourt busy work feature news rankin ravine whaaat

[video:https://vimeo.com/291232539]

Matt Bethancourt (left) and Danny Rankin discuss their upcoming event: Whaaat!? A Festival for Games and Experimental Interactions.

Whaaat!?

That's "Whaaat!?," not "what?".

Urban slang dictionaries define the term as one of amazement and disbelief, combined with delight.

It’s what organizers of ATLAS Institute’s “,” hoped festival-goers would feel while attending the Sept. 29 event. The all-day festival was open to everyone, for a fee of $1.

“‘Whaaat!?’ is the reaction of someone playing an amazing game,” says Matt Bethancourt, director of the Technology, Arts and Media (TAM) program and the new ATLAS Institute’s Whaaat!? Lab, where experiments are designed, refined and tested. “We are interested in the delight others get from these experiences.”

Bethancourt and Danny Rankin, ATLAS instructor and recent graduate of the institute’s Creative, Technology and Design (CTD) program, created the festival, where participants sampled experimental tabletop and electronic games, and learned about the art form of game design through speakers, panels and workshops. The event was geared towards games that “don’t fit in traditional boxes,” says Rankin. The goal was to leave people “surprised, maybe confused and hopefully delighted.”

Keynote speakers included gamemakers Mattie Brice, an independent video game designer, critic and industry activist, whose games and writings focus on diversity initiatives in the games industry, and Pippin Barr, assistant professor in the Department of Design and Computation Arts at Concordia University in Montréal, where he directs the Technoculture, Art and Games (TAG) Research Center. Additional speakers included Jason Tagmire, founder of Button Shy Games, and ATLAS Professor Daniel Leithinger, who led a two-hour workshop using the Nintendo Labo. 

Arcades in the ATLAS Black Box and lobby, including collaborative, multi-player tabletop games, sound-music experiences and a kinetic video game that involves a lot of jumping around, will stay open throughout the day, and attendees will be able to play at their leisure. There will also be a large vintage arcade from the 1970s and 80s, with old Atari, Commodore 64 and Vectrex consoles, courtesy of CU 鶹ӰԺ’s Media Archeology Lab.  

“It will feel like your “cool friend’s basement in the 1980s,” Rankin says.

Festival attendees were able to sample production copies of “Ravine,” a cooperative, tabletop, wilderness survival game that Rankin and Bethancourt created; “Busy Work,” developed by Bethancourt and his wife, Lisa, which employs phones, keyboards and a shredder, and won the 2018 IndieCade Media Choice Award; and “Please Hold,” a narrative adventure done through a custom-designed phone, also created by the Bethancourts and Rankin.

“We want to show people that games can be more than what they think, and hopefully leave them really excited and pumped about the future of what’s happening in games,” Rankin says.

“The idea is delight,” Bethancourt adds. “The best thing about games and interactions are the times when they surprise you, and you have this total Whaat!? experience. That’s what we are focusing on.”

Whaaat!? was sponsored by the ATLAS Institute and CU 鶹ӰԺ's Engineering Excellence Fund.

 

"Whaaat!? A festival for games and experimental interactions" featured a large number of experimental tabletop and electronic games, and a large vintage arcade featuring games from the 1970s and 80s. Central to the event was a series of talks and workshops on the art form of game design.

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Fri, 14 Sep 2018 18:55:01 +0000 Anonymous 1581 at /atlas
Two ATLAS faculty members show games at XOXO festival /atlas/2018/08/27/two-atlas-faculty-members-show-games-xoxo-festival Two ATLAS faculty members show games at XOXO festival Anonymous (not verified) Mon, 08/27/2018 - 11:19 Tags: bethancourt busy work games news newsbrief rankin ravine whaaat

Matt Bethancourt, senior TAM instructor and director of the TAM program, his wife, Lisa Bethancourt, and Danny Rankin, CTD graduate and TAM instructor, exhibited two games at the sold-out XOXO festival, in Portland, Oregon, Sept. 6–9.  

Both Matt and Danny say it’s a “huge honor” to show their games at XOXO, a conference that describes itself as "an experimental festival for independent artists and creators who work on the internet.”

Their games, “Busy Work,” created by the Bethancourts, and “Ravine,” developed by Danny Rankin were well received. “It’s crazy that two ATLAS games were there,” says Matt Bethancourt, who also directs the Whaaat!? Lab, a new space for game design and development at the ATLAS Institute. “It shows we are doing really good work.” 

Busy Work, winner of IndieCade17 Media’s Choice Award, is a satire of mundane office work, where players send as many emails as possible while constantly being interrupted by phone calls. It's offered by "Mouse & the Billionaire," the Bethancourts' name for their creative firm. Ravine is a board game where players who have survived a plane crash need to be strategic and cooperative to survive. Ravine recently shipped to backers of a Kickstarter campaign held in early spring, 2018. 
 

“It’s crazy that two ATLAS games are going to be there,” says Matt Bethancourt, “It shows we are doing really good work.”

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Mon, 27 Aug 2018 17:19:31 +0000 Anonymous 1550 at /atlas