whaaat /atlas/ en Whaaat!? Festival is a treasure box of experimental games /atlas/2024/10/29/whaaat-festival-treasure-box-experimental-games Whaaat!? Festival is a treasure box of experimental games Anonymous (not verified) Tue, 10/29/2024 - 09:33 Categories: Feature Feature News News Tags: Pinter feature featurenews games news rankin whaaat Michael Kwolek

Experimental games from the ATLAS community and beyond? Retro arcade classics? Industry luminaries, fans and friends? Unlimited breakfast cereal and nachos? It must be time for Whaaat!? Festival, Season 7.

ATLAS associate teaching professor Danny Rankin and assistant teaching professor Anthony Pinter are gearing up for this year’s gaming gathering, now in its seventh year. We discussed the inspiration behind the event and why everyone from noobs to S-tier gamers will find something to love.

What is Whaaat!? Festival all about?
“Whaaat!?” is the reaction to amazing interactions and experiences. It is the feeling you get when your expectations are shattered. The Whaaat!? Festival is a day devoted to that feeling—through experimental games, alternative controllers and playful interactions, we want attendees to wonder, “What could possibly be next?”
 
Who is the festival for?
Anyone interested in games, alternative controllers, and weird and playful interactions will have a great time at the Whaaat!? Festival. The festival is open to the public – we just ask that attendees do buy tickets on . We have a few different ticketing levels available, including a pay-what-you-want option for folks who might have limited financial means. Every ticket includes our all-you-can-eat cereal bar and nacho bar lunch.

What inspired you to start the festival?
The inspiration started with other great festivals that we've attended and shown work at. We love play-focused events like AMAZE and Indiecade, and we wanted to bring together the games and creators we love to an audience here in Colorado. Beyond that, we hope to stretch the imagination of our attendees by featuring work that expands the boundaries of what we call "games."

Is there a theme for this year’s event?
We've embraced a "golden-era 90s sitcom" vibe for this year's promotion style, and that will  connect with some of the surprises at the festival—hidden laugh tracks, haunted televisions, maybe even a sitcom living room set? That said, this year's arcade game selections are all over the place—the theme every year is just, "Games that make you say Whaaat!?"

 

Speaking of keynotes, any cool special guests scheduled to present?
Yes! We have two awesome guest keynotes this year – Josh Zhong and Naomi Clark!

Josh is a Resident Researcher at ITP, an interdisciplinary program housed within the Tisch School of the Arts at NYU. (Coincidentally, several of our faculty past and present are ITP alums!) Josh will also be running his wild game, First Person Josh, and his talk is scheduled for our morning keynote slot around 10:30 AM.
 
Naomi is an Associate Arts Professor and the Chair of the NYU Game Center. Naomi has worked on over 35 titles in her career, and has several published books, including the seminal A Game Design Vocabulary. Naomi’s talk is scheduled for our afternoon keynote slot around 1:00 PM.

Why should people attend?

Because what else are you going to do on Saturday in 鶹ӰԺ when it's forecasted to be 50 degrees and rainy? [Editor’s note: at the time of this interview, the weather was forecasted to be sunny and in the 60s?]

But, actually, it is a chance to play awesome games (including some that haven’t been released yet), connect with local game makers and developers, and see what is going on in the local game community here in 鶹ӰԺ. It is also a great opportunity to see the ATLAS Institute, which sponsors the festival (and whose faculty serve on the event’s organizing committee.) 

We showcase ATLAS student games and projects as part of the festival, so it is also a time for students to see the sort of work they could do if they decided to join us as majors in the Creative Design and Technology program at CU 鶹ӰԺ.

Final thoughts?
We hope you’ll consider joining us for season seven of the Whaaat!? Festival… it promises to be the best one yet!
 


Whaaat!? Festival event details

Event details and schedule:  

Tickets:

When: Saturday, November 2, 2024 from 10 AM - 4 PM

Where: Roser ATLAS Center, 1125 18th St., 鶹ӰԺ, CO

 

Our Q&A with festival organizers explores the inspiration behind the event as they power up to welcome gamers to ATLAS for a day devoted to all things games.

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Tue, 29 Oct 2024 15:33:05 +0000 Anonymous 4791 at /atlas
Four ATLAS teams selected for coveted GDC showcase /atlas/2022/01/19/four-atlas-teams-selected-coveted-gdc-showcase Four ATLAS teams selected for coveted GDC showcase Anonymous (not verified) Wed, 01/19/2022 - 16:11 Categories: News Tags: ACME Sheikh Top10-2022 bethancourt feature gyory rankin whaaat

Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed in CU 鶹ӰԺ's ATLAS Institute that have been selected to participate in alt.ctrl.GDC 2022, a coveted showcase of new games that feature unusual controls and surprising interactions. The event is part of GDC, the world's largest professional game developers conference, which takes place March 21-25 at the Moscone Center in San Francisco. A favorite stopover for thousands of GDC attendees, alt.ctrl.GDC features 15 finalists. All sharing ties to the College of Engineering and Applied Science, three of the ATLAS teams are associated with the Whaaat!? Lab and one hails from the ACME Lab. "To have four ATLAS games picked for the 15 slots in this exclusive venue—it's a remarkable accomplishment. We're going to have a lot of fun," said Matt Bethancourt, co-director of the Whaaat!? Lab and a senior teaching associate professor with ATLAS. 

 

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Wed, 19 Jan 2022 23:11:41 +0000 Anonymous 4205 at /atlas
Whaaat!? Festival returns from virtual wilderness /atlas/2021/10/06/whaaat-festival-returns-virtual-wilderness Whaaat!? Festival returns from virtual wilderness Anonymous (not verified) Wed, 10/06/2021 - 14:45 Tags: bethancourt feature news rankin whaaat

ATLAS Institute's  has returned from the virtual wilderness and will be held in person on November 14 in the Roser ATLAS building. The fourth annual event will include an arcade and conference packed with phenomenal guest speakers, bizarre games and experimental interactions. And yeah, they’re gonna have cereal again, too!

Organized by Whaaat!? Lab for Games and Experimental Interactions' co-directors  Matt Bethancourt and Danny Rankin, the dynamic duo created the festival in 2018, connecting ATLAS with the world of indie games and successfully seeding an enthusiastic community of offbeat game makers. Working around the restrictions of the pandemic last year, the Whaaat!? Festival morphed into a regular series of online events that ran throughout the academic year. 

"The festival's goal is to feature creative and original games that break the rules, inspiring delight by forging new ways to live, interact and play," says Bethancourt, a teaching associate professor with ATLAS. Putting it more succinctly, "We want to make people say 'Whaaat!?'" he says.

Two Ways to Whaaat!?: Arcade and Conference
Free and open to all, the Whaaat!? Arcade will feature specially curated tabletop and digital games for participants to play until their fingers go numb and their brains feel inspired.  The arcade will run from 11 a.m. to 3 p.m. on Nov. 14, and conference organizers note, "it will be a 100 percent delight!"

Sponsored by the  and the CU 鶹ӰԺ , the Whaaat!? Conference is limited to 175 tickets at $30 and features talks, workshops, panels, lunch and a ton of fun surprises. Students may apply for  to offset the cost of attending. This year conference organizers are thrilled to welcome  and  as the event's two keynote speakers. 

"There's a whole carnival's-worth of game-related weirdness in store," says Rankin, a teaching assistant professor. "We'll be making additional announcements as we get closer to the date. In the meantime, grab those tickets, contact us with any questions, and we’ll see you in November!"

 

If you go

What: ATLAS Institute's fourth annual Whaaat!? Festival

Where: University of Colorado, Roser ATLAS Center, 1125 18th St., 鶹ӰԺ

When: Sunday, Nov. 14:  Conference: 10 AM – 4 PM | Arcade: 11 AM – 3 PM;

Cost: Arcade free;  Conference $30 (Register separately for each.)  

ATLAS Institute's Whaaat!? Festival has returned from the virtual wilderness! Back in-person in November, the fourth annual event promises an arcade and conference packed with phenomenal guest speakers, bizarre games and experimental interactions. 

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Wed, 06 Oct 2021 20:45:13 +0000 Anonymous 4097 at /atlas
Whaaat!? Festival offers video gamers a walk in the woods /atlas/2021/02/09/whaaat-festival-offers-video-gamers-walk-woods Whaaat!? Festival offers video gamers a walk in the woods Anonymous (not verified) Tue, 02/09/2021 - 11:07 Categories: Feature News Tags: bethancourt feature news rankin whaaat

[video:https://www.youtube.com/watch?v=OEJ_59hVPgw&feature=youtu.be]

 

As part of the ATLAS Institute’s third annual Whaaat!? Festival, join an interactive excursion into the world of nature and video games, led by Tracy Fullerton, game designer and creator of the award-winning, "Walden, a game."  "Walden" is an exploratory narrative and simulation of the life of American philosopher Henry David Thoreau during his experiment in self-reliant living at Walden Pond. Unlike action-packed video games, the game invites players to contemplate their natural surroundings, fostering inner calm and personal wellness.

During her online talk, Fullerton, a professor in the USC Games program at the University of Southern California and the director of the Game Innovation Lab, will discuss her design methods, encouraging participants to find inspiration in ideas and activities that have meaning to them and seeing where those ideas lead, rather than relying on standard genres and design solutions.

"It’s my hope that participants might be inspired by a game like Walden to try and develop their own philosophical games, or games that take on new ways of thinking and being in the world," Fullerton said.

The game begins during the summer of 1845 when Thoreau moved to the pond and built a cabin there. Players follow a narrative of Thoreau’s first year in the woods, surviving by finding food and fuel and maintaining their shelter and clothing while surrounded by the natural beauty of the area. Each season holds its own challenges for survival and possibilities for inspiration, offering more opportunities for reflective play than strategic challenge. The game is not an adventure of the body pitted against nature, says Fullerton, but of the mind and soul living in nature over the course of a New England year.

Tracy Fullerton (USC Photo/Roberto Gomez)

"Because the game’s systems are built around Thoreau’s ideas of simplicity, it's a very different kind of game," Fullerton said. "Rather than asking players to 'level up' and seek more money or treasure, this game asks the question, 'What if less is more in life and in games?' In Walden, if you focus on living very simply in nature, you have time to notice the details of life in the woods and be inspired by them."

In place of the in-person, all-day annual event and due to the pandemic, the Whaaat!? Festival switched to remote programming in September and is continuing with online events throughout the academic year.  Game scholars, critics, researchers, developers, designers and enthusiasts have come together online for a wide variety of events, including John Sharp discussing his book, "Works of Game," and an experimental gameplay session with Paolo Pedercini from Molleindustria.  Besides “amazing guests," the festival includes "secret game clubs, virtual pop-up arcades, a book club, as well as surprise swag by mail and more,” says Matt Bethancourt, an ATLAS senior instructor who coordinates the annual conference with his partner, Lisa Bethancourt, and ATLAS Instructor Danny Rankin. Bethancourt and Rankin co-direct the ATLAS Whaaat!? Lab for Games and Experimental Interactions.

"The festival's goal is to feature creative and original games that break the rules, inspiring delight by forging new ways to live, interact and play," says Bethancourt. "The kind of experience that makes you say, 'Whaaat!?' "  

Creatively adapting to the circumstances, this year festival-goers had two ways to participate: a free festival ticket that offered access to all of the festival’s online events, including talks, livestreams, virtual arcades and game jams; or a limited number of $13 Whaaat!? Experience subscriptions (now sold out), which included priority registration to all the festival’s online content, plus exclusive programming delivered through physical mailings and by phone, and other secret experiences.

The Whaaat!? Festival receives funding from CU 鶹ӰԺ’s Engineering Excellence Fund and the ATLAS Institute.

If you go

What: As part of the Whaaat!? Festival, join a virtual conversation with Tracy Fullerton, creator of the award-winning videogame, "Walden," an interactive excursion into nature inspired by the philosophies and ideas articulated by Henry David Thoreau in his book of the same name.

Where: Zoom. Registration required.

When: Wednesday, Feb. 24, 6 to 7pm, MST

Cost: Free

As part of the ATLAS Institute’s third annual Whaaat!? Festival, Tracy Fullerton, game designer and creator of the award-winning, "Walden, a game" will lead an interactive excursion into the world of nature and video games in an online talk on Feb. 24. Fullerton is a professor in the USC Games program at the University of Southern California and the director of the university's Game Innovation Lab.

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Tue, 09 Feb 2021 18:07:00 +0000 Anonymous 3551 at /atlas
Whaaat!? Festival is on! /atlas/2020/09/22/whaaat-festival Whaaat!? Festival is on! Anonymous (not verified) Tue, 09/22/2020 - 18:23 Tags: bethancourt feature news rankin whaaat

ATLAS Institute’s third annual Whaaat!? Festival kicked off remotely on Sept. 23 with an experimental gameplay session led by Paolo Pedercini from independent game developer .  

Now the festival organizers have added another event, an Oct. 28 talk with John Sharp, author of "Works of Game," and an associate professor of games and learning in the School of Art, Media and Technology at Parsons The New School for Design. Everyone is welcome to the free, virtual event, but they must register.

In place of the in-person, all-day annual event, the Whaaat!? Festival has switched to remote programming that will last throughout the academic year.  Game scholars, critics, researchers, developers, designers and enthusiasts will come together online for a wide variety of events, including “amazing guests, secret game clubs, virtual pop-up arcades, a book club, surprise swag by mail and more throughout the year,” says Matt Bethancourt, an ATLAS senior instructor who coordinates the annual conference with his partner, Lisa Bethancourt, and ATLAS Instructor Danny Rankin.

“We're a scrappy group that has fun throwing things together and seeing what happens,” Bethancourt says. “This year will be no different. We've got lots of things in the works. Some may be amazing, some may be flops, but whatever the case may be, we're always glad we have people coming along for the ride.”

"The goal of the festival is to feature creative and original games that break the rules, inspiring delight by forging new ways to live, interact and play," says Bethancourt. "The kind of experience that makes you say, 'Whaaat!?' "  

Creatively adapting to the circumstances, this year festival-goers have two ways to participate: a free festival ticket that offers access to all of the festival’s online events, including talks, livestreams, virtual arcades and game jams; or a limited number of $13 Whaaat!? Experience subscriptions, which includes priority registration to all the festival’s online content, plus exclusive programming delivered through physical mailings and by phone, and other secret experiences that the organizers have in store. The year-long festival is coordinated by Bethancourt and Rankin, who co-direct the ATLAS Whaaat!? Lab for Games and Experimental Interactions. The event receives additional funding from CU 鶹ӰԺ’s Engineering Excellence Fund.

ATLAS Institute’s third annual Whaaat!? Festival announces its second event, an Oct. 28 talk with John Sharp, author of "Works of Game." In place of the in-person, all-day annual event, the festival has switched to remote programming that will last throughout the academic year. window.location.href = `https://whaaat.io/`;

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Wed, 23 Sep 2020 00:23:14 +0000 Anonymous 3241 at /atlas
CTD director receives grant funded by Andy Warhol Foundation /atlas/2020/01/09/ctd-director-receives-grant-funded-andy-warhol-foundation CTD director receives grant funded by Andy Warhol Foundation Anonymous (not verified) Thu, 01/09/2020 - 09:10 Tags: bethancourt whaaat ATLAS Senior Instructor and TAM Program Director Matt Bethancourt and his partner, Lisa Bethancourt, received a RedLine INSITE project grant, made possible by The Andy Warhol Foundation for the Visual Arts. The duo are creating an interactive rocking chair inspired by Pando, an enormous grove of quaking aspen trees in Utah. Their installation debuts in 鶹ӰԺ this fall.

window.location.href = `https://www.westword.com/arts/lisa-and-matt-betancourt-honored-as-colorado-creatives-11584652`;

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Thu, 09 Jan 2020 16:10:03 +0000 Anonymous 2569 at /atlas
Game created by Whaaat!? Lab co-directors selected for coveted GDC showcase /atlas/2019/12/31/game-created-whaaat-lab-co-directors-selected-coveted-gdc-showcase Game created by Whaaat!? Lab co-directors selected for coveted GDC showcase Anonymous (not verified) Tue, 12/31/2019 - 11:08 Tags: bethancourt buy! sell! games news newsbrief rankin whaaat

A game developed by ATLAS Senior Instructor and TAM Program Director Matt Bethancourt, his partner, Lisa Bethancourt, and ATLAS Instructor Danny Rankin will exhibit at alt.ctrl.GDC, a coveted showcase of alternative game controller schemes and interactions that happens during the world's largest professional game developer's conference held in San Francisco, March 16-20. 

Buy! Sell!, created under the Bethancourts' creative firm, Mouse & the Billionaire, is one of 21 games to be exhibited at the 2020 Game Developer's Conference (GDC). The fast-paced, multi-player, stock-trading game uses analog telephones as game controllers, and players watch a terminal full of charts, graphs and breaking news to make split-second decisions whether to buy or sell stocks like, pizza, candy and gold. The goal is to dial the phone number for a stock and shout “Buy!” or “Sell!” before competitors; transactions affect the stock prices, and the player with the largest portfolio at the end of the trading day wins.

Matt Bethancourt and Rankin also co-direct the ATLAS Whaaat!? Lab, which explores new ways to "bring more delight to the world through games and experimental interactions." Two years ago the two also started the Whaaat!? festival in order to "geek-out with a group of like-minded game developers." This year the event attracted 250 participants, and 5280 magazine designated it as an "Editor's Pick" in its "Best things to do in Colorado in October" listing.

 

 

 

ATLAS Instructor Danny Rankin's and husband and wife duo, Matt and Lisa Bethancourt's fast-paced, multi-player stock trading game has been chosen to exhibit at alt.ctrl.GDC, a coveted showcase of alternative control schemes and interactions, held during the world's largest professional game developer's conference.

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Tue, 31 Dec 2019 18:08:03 +0000 Anonymous 2551 at /atlas
Danny Rankin to speak at next TEDx MileHigh event on Nov. 16 /atlas/2019/10/24/danny-rankin-speak-next-tedx-milehigh-event-nov-16 Danny Rankin to speak at next TEDx MileHigh event on Nov. 16 Anonymous (not verified) Thu, 10/24/2019 - 09:38 Tags: BTU rankin whaaat

Danny Rankin spoke at the TEDx MileHigh event, "Imagine" on November 16, 2019. Rankin directs the ATLAS Institute's Whaaat!?! Lab for game design and is a mentor at ATLAS’ BTU Lab.   

[video:https://youtu.be/iagWhasv6cI?si=qWEO3goVUo6rKdBC]

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Thu, 24 Oct 2019 15:38:17 +0000 Anonymous 2475 at /atlas
Second annual Whaaat!? Festival attracts more than 250 game aficionados /atlas/2019/10/07/second-annual-whaaat-festival-attracts-more-250-game-aficionados Second annual Whaaat!? Festival attracts more than 250 game aficionados Anonymous (not verified) Mon, 10/07/2019 - 14:16 Tags: bethancourt feature news rankin whaaat

Matt Bethancourt and Danny Rankin started the Whaaat!? festival in order to geek-out with a group of like-minded game developers; in just their second year, they managed to attract 250 participants to the all-day event, assisted by 5280 magazine designating it as an "Editor's Pick" for their "Best things to do in Colorado in October" listing.

"We’re really excited to expand the discourse around games and play," said Bethancourt, co-organizer of the event and director of the Technology, Arts and Media (TAM) program. “Generally people focus on the business or entertainment-value of games, but we’re more interested in areas where games can function as art, cultural artifacts, storytelling tools and other areas." 

Overall the annual event is geared towards games that don't fit traditional boxes; the kind of experiences that make you say "Whaaat!?" That's not "What?," but "Whaaat!?," defined as an expression of both amazement and disbelief, combined with delight. They include weird new games, old clunky games, overlooked gems, games with bizarre controllers, games that live in art museums and even games that may start arguments over what a game actually is, says Rankin. 

Guest speakers included game designers Colleen Macklin and Jason Rohrer. Rohrer's work includes the first full-scale museum show devoted to videogames of a single artist at the Davis Museum at Wellesley College in 2016 and his 2007 game Passage is included in the permanent collection at the Museum of Modern Art. Macklin is an associate professor of media design at Parsons The New School for Design and founder and co-director of PETLab, which focuses on games for experimental learning and social engagement. Her work has been shown with Come Out & Play, Creative Time and the Whitney Museum, and she’s co-authored two books: "Games, Design and Play" and "Iterate: Ten Lessons in Design and Failure."

In addition to talks Macklin, Rohrer and others, the festival featured workshops, an all-you-can-eat cereal bar and the —a large collection of tabletop and digital games that filled the ATLAS Black Box Experimental Studio.

The festival was sponsored by the ATLAS Institute and CU 鶹ӰԺ's Engineering Excellence Fund. Conference organizers Bethancort and Rankin co-direct the ATLAS Whaaat!? Lab for Games and Experimental Interactions.

Matt Bethancourt and Danny Rankin started the Whaaat!? festival in order to geek-out with a group of like-minded game developers; in just the second year, the all-day event attracted more than 250 participants.

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Mon, 07 Oct 2019 20:16:18 +0000 Anonymous 2503 at /atlas
Registration opens for second annual Whaaat!? festival /atlas/2019/09/14/registration-opens-second-annual-whaaat-festival Registration opens for second annual Whaaat!? festival Anonymous (not verified) Sat, 09/14/2019 - 11:40 Categories: News Tags: bethancourt labs news newsbrief rankin whaaat

The 2019 Whaaat!? festival is almost here, and like last year's inaugural event, it promises something for every game aficionado: weird new games, old dusty games, overlooked gems, games with bizarre controllers, games that live in art museums and even games that may start arguments over what the game actually is. The event will also feature the ever-popular, all-you-can-eat cereal bar.

The Oct. 5 festival includes the  where you can sample all of the above, and a conference for serious game developers.

-goers will learn about the art form of game design during panel discussions, workshops and from this year's keynote speakers, including well-known game designers Colleen Macklin and Jason Rohrer.

Rohrer's work comprised the first full-scale museum show devoted to videogames of a single artist at the Davis Museum at Wellesley College in 2016; his 2007 game Passage is included in the permanent collection at the Museum of Modern Art. Macklin is an associate professor of media design at Parsons The New School for Design and founder and co-director of PETLab, which focuses on games for experimental learning and social engagement. Her work has been shown with Come Out & Play, Creative Time and the Whitney Museum, and she’s co-authored two books: "Games, Design and Play" and "Iterate: Ten Lessons in Design and Failure."

The arcade, a free event which runs from 11 a.m. - 3 p.m., features specially curated tabletop and digital games to play "until your fingers are numb and your brain is inspired."​

Whaaat's up!?

Overall the event is geared towards games that don't fit in traditional boxes and highlights experiences that make you say "Whaaat!?

That's not "What?," but "Whaaat!?," defined in urban slang dictionaries as an expression of amazement and disbelief, combined with delight. Conference organizers Matt Bethancourt, director of the program and the ATLAS Whaaat!? Lab, which specializes in experimental game development, and Danny Rankin, ATLAS instructor and recent graduate of the institute’s Creative, Technology and Design (CTD) program, created the festival, to leave people “surprised, maybe confused and hopefully delighted.”

for the Whaaat!? conference is now open; attendance is limited to 175, and the price is $30.

Whaaat!? is sponsored by the ATLAS Institute and CU 鶹ӰԺ's Engineering Excellence Fund. 
 

If you go

Who: Expert gamers to aspiring developers to those who know little about games. 

What: 2019 Whaaat!? Festival, a one-day festival for games and experimental interactions. Conference track includes talks, a curated arcade of experimental games, workshops, panels and more!

When: Oct. 5, 2019, 9 a.m. - 4 p.m.

Where: Roser ATLAS Center, ATLAS Institute, 鶹ӰԺ, 1125 18th St, 鶹ӰԺ, CO

Cost: The $30 conference price includes access to panel discussions, workshops and keynote speaker presentations, as well as full access to the . The arcade track is free, but is required.

 

 

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Sat, 14 Sep 2019 17:40:32 +0000 Anonymous 2315 at /atlas