What if game controllers were infinitely reconfigurable? How would that change the way that we develop digital games? This work explores a mechanism for interchangeable physical inputs on a game controller. In this iteration, we demonstrate a prototype controller for a game that requires the player to switch out inputs during gameplay.Ìý
ACME Lab Ìý THINGÌýLabÌýÌý
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Publications
- Peter Gyory,ÌýClement Zheng,ÌýDaniel Leithinger, andÌýEllen Yi-Luen Do. 2019. HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers. InÌýCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 CompanionÌý(DIS '19 Companion). ACM, New York, NY, USA, 183-187. DOI:Ìý.Ìý(San Diego, CA, USA — June 23 - 28, 2019).
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