2020

  • Coffee mug next to a laptop displaying participants in a Zoom meeting
    Photo by Chris Montgomery, via UnsplashAre you interested in learning how others are using games in their classroom? Have you read about how someone has 鈥榞amified鈥 their activities and want to learn more? Or are you just generally curious about
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    Technology Copilots for Spring 2021Undergraduate Student Hourly PositionDo you enjoy helping teachers use classroom technologies? Are you comfortable using technologies such as Zoom, iClicker, and A/V control units? And, do you have the desire and
  • Instructor's view of a lecture hall of students
    UPDATE: the Faculty Fellows 21-22 cohort has been filled.鈥婣SSETT鈥檚 annual call for Faculty Fellows is now open, and we鈥檙e excited to be supporting a college-wide initiative to acknowledge and elevate teaching quality! Recently, Dean Jim White
  • Mona Attwa
    Mona Attwa's Qahwa Arabi platform makes learning accessible and appealing for remote studentsMona Attwa, an Arabic instructor in the Department of Asian Languages and Civilizations, for realizing a long-time goal with the production of the online
  • Beth Osnes
    Opening the Window to How Technology Can Support Access to EducationSince our last newsletter, I received word from a former student who I advised as an honors BA student in Arts & Sciences, Daniel Oxenhandler. He and a team of collaborators had
  • BuffsCreate logo
    Did you know that you can host your own website, portfolio, or course project on BuffsCreate.net FOR FREE??!! There鈥檚 no catch. No 鈥渁s seen on TV鈥 shenanigans. No 30-day trial period, no in-app purchases, no subscriptions. So, what are you waiting
  • Inclusive data science logo
    Data exist all around us, from the tweets flying by on social media to the groceries being scanned at the market. This growing wealth of information, known as Big Data, provides exciting opportunities for transforming our economy, reshaping our
  • Innovation Incubator logo
    Announcing a New Gamification Pedagogy Community of Practice!Coming this spring 2021, the ASSETT Innovation Incubator Student Success team is launching a new community of practice (COP) focused on gamification pedagogy. The COP will meet
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    Over the fall semester, the Student Technology Consultants have been continuing to adapt our mission to the remote classroom landscape. What does it mean to help educators and students harness classroom technologies when everything is so virtual?
  • Stack of books
    In fall 2020, ASSETT鈥檚 Student Technology Consultants led a book club to help students think about kick-starting their careers and personal lives as young adults. Based on The Defining Decade: Why Your 20鈥檚 Matter鈥擜nd How to Make the Most of Them
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